Efektivitas Strategi Ta’bir Mushawwar dalam Pembelajaran Bahasa Arab di Madrasah Ibtidaiyah
Abstract
Speaking proficiency is one of the main skills in Arabic language learning, but fourth grade students of MI TPI Keramat face difficulties in assembling mufradat and practicing active conversation, mainly due to the lack of varied learning strategies. This study aims to analyze the effectiveness of the ta'bir mushawwar strategy, which uses picture as a media to facilitate students in constructing sentences and telling stories, in improving Arabic speaking skills. With a quantitative approach and pre-experiment design, this study involved 18 students of class IV-C. Data were collected through tests, observations, and interviews, then analyzed descriptively and N-Gain test. The posttest average was 83.06 (very good category) with 88.9% completeness, and the N-Gain score was 0.6398 which showed effectiveness in the medium category. The ta'bir mushawwar strategy offers a solution in the form of a visual and hands-on learning approach that can significantly improve students' speaking skills and make learning more interesting and interactive.
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"""Conversion functions between RGB and other color systems. This modules provides two functions for each color system ABC: rgb_to_abc(r, g, b) --> a, b, c abc_to_rgb(a, b, c) --> r, g, b All inputs and outputs are triples of floats in the range [0.0...1.0] (with the exception of I and Q, which covers a slightly larger range). Inputs outside the valid range may cause exceptions or invalid outputs. Supported color systems: RGB: Red, Green, Blue components YIQ: Luminance, Chrominance (used by composite video signals) HLS: Hue, Luminance, Saturation HSV: Hue, Saturation, Value """ # References: # http://en.wikipedia.org/wiki/YIQ # http://en.wikipedia.org/wiki/HLS_color_space # http://en.wikipedia.org/wiki/HSV_color_space __all__ = ["rgb_to_yiq","yiq_to_rgb","rgb_to_hls","hls_to_rgb", "rgb_to_hsv","hsv_to_rgb"] # Some floating point constants ONE_THIRD = 1.0/3.0 ONE_SIXTH = 1.0/6.0 TWO_THIRD = 2.0/3.0 # YIQ: used by composite video signals (linear combinations of RGB) # Y: perceived grey level (0.0 == black, 1.0 == white) # I, Q: color components # # There are a great many versions of the constants used in these formulae. # The ones in this library uses constants from the FCC version of NTSC. def rgb_to_yiq(r, g, b): y = 0.30*r + 0.59*g + 0.11*b i = 0.74*(r-y) - 0.27*(b-y) q = 0.48*(r-y) + 0.41*(b-y) return (y, i, q) def yiq_to_rgb(y, i, q): # r = y + (0.27*q + 0.41*i) / (0.74*0.41 + 0.27*0.48) # b = y + (0.74*q - 0.48*i) / (0.74*0.41 + 0.27*0.48) # g = y - (0.30*(r-y) + 0.11*(b-y)) / 0.59 r = y + 0.9468822170900693*i + 0.6235565819861433*q g = y - 0.27478764629897834*i - 0.6356910791873801*q b = y - 1.1085450346420322*i + 1.7090069284064666*q if r < 0.0: r = 0.0 if g < 0.0: g = 0.0 if b < 0.0: b = 0.0 if r > 1.0: r = 1.0 if g > 1.0: g = 1.0 if b > 1.0: b = 1.0 return (r, g, b) # HLS: Hue, Luminance, Saturation # H: position in the spectrum # L: color lightness # S: color saturation def rgb_to_hls(r, g, b): maxc = max(r, g, b) minc = min(r, g, b) # XXX Can optimize (maxc+minc) and (maxc-minc) l = (minc+maxc)/2.0 if minc == maxc: return 0.0, l, 0.0 if l <= 0.5: s = (maxc-minc) / (maxc+minc) else: s = (maxc-minc) / (2.0-maxc-minc) rc = (maxc-r) / (maxc-minc) gc = (maxc-g) / (maxc-minc) bc = (maxc-b) / (maxc-minc) if r == maxc: h = bc-gc elif g == maxc: h = 2.0+rc-bc else: h = 4.0+gc-rc h = (h/6.0) % 1.0 return h, l, s def hls_to_rgb(h, l, s): if s == 0.0: return l, l, l if l <= 0.5: m2 = l * (1.0+s) else: m2 = l+s-(l*s) m1 = 2.0*l - m2 return (_v(m1, m2, h+ONE_THIRD), _v(m1, m2, h), _v(m1, m2, h-ONE_THIRD)) def _v(m1, m2, hue): hue = hue % 1.0 if hue < ONE_SIXTH: return m1 + (m2-m1)*hue*6.0 if hue < 0.5: return m2 if hue < TWO_THIRD: return m1 + (m2-m1)*(TWO_THIRD-hue)*6.0 return m1 # HSV: Hue, Saturation, Value # H: position in the spectrum # S: color saturation ("purity") # V: color brightness def rgb_to_hsv(r, g, b): maxc = max(r, g, b) minc = min(r, g, b) v = maxc if minc == maxc: return 0.0, 0.0, v s = (maxc-minc) / maxc rc = (maxc-r) / (maxc-minc) gc = (maxc-g) / (maxc-minc) bc = (maxc-b) / (maxc-minc) if r == maxc: h = bc-gc elif g == maxc: h = 2.0+rc-bc else: h = 4.0+gc-rc h = (h/6.0) % 1.0 return h, s, v def hsv_to_rgb(h, s, v): if s == 0.0: return v, v, v i = int(h*6.0) # XXX assume int() truncates! f = (h*6.0) - i p = v*(1.0 - s) q = v*(1.0 - s*f) t = v*(1.0 - s*(1.0-f)) i = i%6 if i == 0: return v, t, p if i == 1: return q, v, p if i == 2: return p, v, t if i == 3: return p, q, v if i == 4: return t, p, v if i == 5: return v, p, q # Cannot get here
Youez - 2016 - github.com/yon3zu
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